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At least that's what I've learned from Arvid Schneider, not really using Arnold myself, tried to learn it, disliked and never touched it again, but mostly because it's "unbiased" as a result ~20x slower.

Even optimizing the render can sometimes take more time than it would've rendered using unoptimized/slower settings. production rendering is slow and bad for IPR and IPR setup is too slow and too low quality for production.

It is fairly complicated compared to the other popular engines like Corona, V-Ray, Cycles X, Octane.Īrnold simply requires a lot of tweaking even for basic things like IPR you need to allocate the threads and make sure to disable the adaptive sampling then when doing production aka final rendering you need a different render setup etc as IPR/Production doesn't work in same way e.g.
